Description: Condition Acceptable: Comment: Book is used and in acceptable condition. This may include stickers/heavy wear on cover. Heavy wear on pages, heavy highlighting/writing on pages, staining, and moisture damage (rippling/warping). All orders ship via UPS Mail Innovations. There may be writing, stickers, or sticker residue on the cover. The cover has many markings, dings, and wear. Creasing, curling, or bending of the covers. The pages show some markings, dings and wear. Pages have some folded corners. Creasing and curling of some pages. The book is warped or bent.
Price: 11.38 USD
Location: Spokane, Washington
End Time: 2024-09-23T20:19:01.000Z
Shipping Cost: 0 USD
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Item Specifics
Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Publisher: Packt Publishing, The Limited
Publication Year: 2014
Subject: Programming / Games, Enterprise Applications / Collaboration Software, Programming Languages / C#
Number of Pages: 202 Pages
Language: English
Publication Name: Unity Game Development Scripting
Type: Textbook
Author: Kyle D'aoust
Subject Area: Computers
Format: Trade Paperback