Description: Simulating and Generating Motions of Human Figures, Paperback by Yamane, Katsu, ISBN 3642057888, ISBN-13 9783642057885, Like New Used, Free shipping in the US This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation have not been investigated very much. "Simulating and Generating Motions of Human Figures" presents original algorithms to simulate, analyze, generate and control motions of human figures, all focusing on realtime and interactive computation. Th provides both practical methods for contact/collision simulation essential for the simulation of humanoid robots and virtual characters and a general framework for online, interactive motion generation of human figures based on the dynamics simulation algorithms.
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Book Title: Simulating and Generating Motions of Human Figures
Number of Pages: Xvii, 159 Pages
Publication Name: Simulating and Generating Motions of Human Figures
Language: English
Publisher: Springer Berlin / Heidelberg
Publication Year: 2010
Subject: Intelligence (Ai) & Semantics, Computer Simulation, Digital Media / Video & Animation, Physical Medicine & Rehabilitation, Life Sciences / Human Anatomy & Physiology, Electrical, Robotics
Item Weight: 16 Oz
Type: Textbook
Subject Area: Computers, Technology & Engineering, Science, Medical
Item Length: 9.3 in
Author: Katsu Yamane
Series: Springer Tracts in Advanced Robotics Ser.
Item Width: 6.1 in
Format: Trade Paperback