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Learning Game Design Characteristics through the study of flow and the Elemental

Description: Learning Game Design Characteristics through the study of flow and the Elemental by Quiana D. Bradshaw Two models Elemental Tetrad Model (Schell, 2008) and the Flow Model (Csikszentmihalyi, 2008) are used to explore what makes these games engaging and the study concludes with observations on how to incorporate those elements into learning games. In my study, have used the mixed methods research method that will give a comprehensive outlook of my research the study examined what levels of elements from the Elemental Tetrad: Aesthetics, mechanics, story, and technology. (Schell, 2008) The Flow model has emotions that an individual reaches to achieve a certain level or motivation during an event. The emotions were anxiety, worry, relaxation, arousal, apathy, flow, and boredom. (Csikszentmihalyi, 2008). The elements and emotions are important when implementing learning game design in academic environments. FORMAT Paperback LANGUAGE English CONDITION Brand New Details ISBN1979773351 Pages 182 Language English Year 2017 ISBN-10 1979773351 ISBN-13 9781979773355 Format Paperback Publication Date 2017-11-16 Publisher Createspace Independent Publishing Platform Imprint Createspace Independent Publishing Platform Author Quiana D. Bradshaw Audience General We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:127968841;

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End Time: 2025-02-03T20:15:02.000Z

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Learning Game Design Characteristics through the study of flow and the Elemental

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Format: Paperback

Language: English

ISBN-13: 9781979773355

Author: Quiana D. Bradshaw

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Book Title: Learning Game Design Characteristics through the study of flow an

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