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How to Write Adventure Modules That Don't Suck

Description: Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! Goodman Games How to Write Adventure Modules That Don't Suck Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own. Auction format and description, in-house images and in-house photos © 2023. All rights reserved.

Price: 22.99 USD

Location: Corbin, Kentucky

End Time: 2024-07-13T19:24:29.000Z

Shipping Cost: 4.87 USD

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How to Write Adventure Modules That DonHow to Write Adventure Modules That DonHow to Write Adventure Modules That DonHow to Write Adventure Modules That Don

Item Specifics

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

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Brand: Goodman Games

Character Family: N/A

Publication Date: 7/1/2017

Number of Pages: 160

Binding: hardcover

Author: Jobe Bittman, Mike Breault, Anne K. Brown, Timithy Brown, Stephen

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