Description: Further DetailsTitle: Learning C# by Developing Games with Unity 2020Condition: NewSubtitle: An enjoyable and intuitive approach to getting started with C# programming and UnityAuthor: Harrison FerroneFormat: PaperbackISBN-10: 1800207808EAN: 9781800207806ISBN: 9781800207806Publisher: Packt Publishing LimitedGenre: Computing & InternetRelease Date: 08/21/2020Description: Key FeaturesUnderstand C# programming basics, terminology, and coding best practicesPut your knowledge of C# concepts into practice by building a fun and playable gameCome away with a clear direction for taking your C# programming and Unity game development skills to the next levelBook DescriptionOver the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you’ll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you’ve got to grips with C# programming, you’ll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you’ll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.By the end of this book, you’ll be able to leverage the C# language to build your own real-world Unity game development projects.What you will learnDiscover easy-to-follow steps and examples for learning C# programming fundamentalsGet to grips with creating and implementing scripts in UnityCreate basic game mechanics such as player controllers and shooting projectiles using C#Understand the concepts of interfaces and abstract classesLeverage the power of the latest C# features to solve complex programming problemsBecome familiar with stacks, queues, exceptions, error handling, and other core C# conceptsExplore the basics of artificial intelligence (AI) for games and implement them to control enemy behaviorWho this book is forIf you’re a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.Language: EnglishCountry/Region of Manufacture: GBItem Height: 93mmItem Length: 75mmRelease Year: 2020 Missing Information?Please contact us if any details are missing and where possible we will add the information to our listing.
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Book Title: Learning C# by Developing Games with Unity 2020
Title: Learning C# by Developing Games with Unity 2020
Subtitle: An enjoyable and intuitive approach to getting started with C# pr
ISBN-10: 1800207808
EAN: 9781800207806
ISBN: 9781800207806
Genre: Computing & Internet
Release Date: 08/21/2020
Release Year: 2020
Country/Region of Manufacture: GB
Item Height: 93mm
Number of Pages: 366 Pages
Language: English
Publication Name: Learning C# by Developing Games with Unity 2020 : An Enjoyable and Intuitive Approach to Getting Started with C# Programming and Unity
Publisher: Packt Publishing, The Limited
Publication Year: 2020
Subject: Programming Languages / C#, General
Type: Textbook
Item Length: 92.5 in
Subject Area: Mathematics, Computers
Author: Harrison Ferrone
Item Width: 75 in
Format: Trade Paperback