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Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 feature

Description: Hands-On Unity 2022 Game Development by Nicolas Alejandro Borromeo This game development book outlines a practical journey to creating your first full game from the ground up, building it step-by-step and applying your knowledge as you progress. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description Create, customize, and optimize your own professional games from scratch with Unity 2022Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo.Purchase of the print or Kindle book includes a free eBook in PDF format.Key FeaturesCreate the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objectsAdd interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scriptingImprove the game graphics, user interface, add visual effects and animations using Animator, Cinemachine, and TimelineBook DescriptionUnity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. Youll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. Youll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, youll work with Unitys AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then youve come to the right place.What you will learnBuild a game prototype that includes gameplay, player and non-player characters, assets, animations, and moreSet up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022Learn both C# and Visual Scripting to customize player movements, the user interface, and game physicsApply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP)Create win-lose conditions for the game by using design patterns such as Singleton and Event ListenersImplement Game AI to build a fully functional enemy capable of detecting and attacking the playerDebug, test, optimize, and create an executable version of the game to share with your friendsWho this book is forBoth game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While youll still able to follow along if you dont have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book. Author Biography Nicolas Alejandro Borromeo works as a Senior Software Development Consultant for Unity in the UK. He was a game development career coordinator at Universidad Argentina de la Empresa (UADE) and has taught game development at many other Argentine universities, such as UTN, UAI, and USAL, and institutions such as Image Campus and DaVinci, since 2012. Nicolas has been a Unity Certified Instructor since 2019, teaching high-profile Unity clients all around the globe. He was an MMO client-side developer at Band of Coders in Argentina and has been a Unity freelance developer since 2012. Table of Contents Table of ContentsCreating a Unity ProjectEditing Scenes and GameObjectsGrayboxing with Terrain and ProBuilderImporting and Integrating AssetsIntroduction to C# and Visual ScriptingImplementing Movement and SpawningPhysics Collisions and Health SystemWin and Lose ConditionsImplementing Game AI for Building EnemiesMaterials and Effects with URP and Shader GraphVisual Effects with Particle Systems and Visual Effect GraphLighting Using the Universal Render PipelineFull-Screen Effects with Post-ProcessingSound and Music IntegrationUser Interface DesignCreating a UI with the UI ToolkitCreating Animations with Animator, Cinemachine, and TimelineOptimization with Profiler, Frame Debugger, and Memory ProfilerGenerating and Debugging an ExecutableAugmented Reality in Unity Details ISBN1803236914 Author Nicolas Alejandro Borromeo Short Title Hands-On Unity 2022 Game Development Pages 712 Language English Year 2022 Edition 3rd ISBN-10 1803236914 ISBN-13 9781803236919 Format Paperback Publication Date 2022-10-31 Publisher Packt Publishing Limited UK Release Date 2022-10-31 Imprint Packt Publishing Limited Place of Publication Birmingham Country of Publication United Kingdom AU Release Date 2022-10-28 NZ Release Date 2022-10-28 Edition Description 3rd Revised edition Subtitle Learn to use the latest Unity 2022 features to create your first video game in the simplest way possible DEWEY 794.81525 Audience Professional & Vocational Replaced by 9781835085714 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:138881328;

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Hands-On Unity 2022 Game Development: Learn to use the latest Unity 2022 feature

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Book Title: Hands-On Unity 2022 Game Development

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