Description: GURPS Magic Items 2 once again opens the doors to shops full of arcane artifacts and enchanted objects. From magical weaponry to marvelous tools, this book provides detailed descriptions of over 450 completely new items. All of the familiar magical shops from Magic Items are here, with new items for armor and protection, magical weaponry, mystical healing, necromantic magic, curses, tricks and traps, and more. In addition, this book introduces eight new shops that magic-seeking adventurers can visit, including barding magic, adventuring items, holy magic and toys and entertainment. Also included are: Enchantment - Expanded rules on alternate methods of enchantment, including a detailed section on enchanting holy magic items, primitive enchantment, improvised enchantment and creating runic items. Quirking - Optional rules for adding quirks for enchanted items. Complete tables are provided to give GMs the ultimate flexibility in personalizing magic items - from swords that cough to cloaks that insult their wearers. Spellbooks - A detailed section on creating and using Spellbooks as tools for mages. Check out my other items I combine shipping at full listed shipping for the first item, and 1/3 of the listed shipping for each additional item. Please wait for an invoice to receive the shipping discount. It is not automatically calculated. Powered by SixBit's eCommerce Solution
Price: 9.99 USD
Location: Loveland, Colorado
End Time: 2024-08-09T23:31:12.000Z
Shipping Cost: 5.5 USD
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Restocking Fee: No
Return shipping will be paid by: Buyer
All returns accepted: Returns Accepted
Item must be returned within: 30 Days
Refund will be given as: Money Back
Brand: Steve Jackson Games