Description: Explore the complexities of race, gender, and sexuality in video games with "Gaming Representation" by Jennifer Dewinter. This textbook, published by Indiana University Press, offers a unique perspective on the subject matter, focusing on the intersectionality of these identities and their impact on the gaming experience. With 276 pages, this trade paperback is a comprehensive guide that includes case studies, interviews, and insights from the gaming industry. It is a valuable resource for anyone interested in gender studies and video & electronic games. Get your hands on this book today and dive into the fascinating world of gaming representation.
Price: 33.95 USD
Location: Hartford, Connecticut
End Time: 2024-11-17T16:29:00.000Z
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All returns accepted: ReturnsNotAccepted
ISBN-10: 0253026474
Book Title: Gaming Representation: Race, Gender, and Sexuality in Video Games
Genre: GAMES & ACTIVITIES
Number of Pages: 276 Pages
Language: English
Publication Name: Gaming Representation : Race, Gender, and Sexuality in Video Games
Publisher: Indiana University Press
Publication Year: 2017
Item Height: 0.6 in
Subject: Gender Studies, Video & Electronic
Type: Textbook
Item Weight: 14.2 Oz
Subject Area: Social Science, Games & Activities
Author: Jennifer Dewinter
Item Length: 9 in
Series: Digital Game Studies
Item Width: 6 in
Format: Trade Paperback