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Gamification with Unity 5.x by Lauren S. Ferro (English) Paperback Book

Description: Gamification with Unity 5.x by Lauren S. Ferro Build exhilarating gaming experiences using the wide range of game elements in Unity 5.x About This Book * Achieve your goals in a fun-filled way by creating gamification projects from scratch * Leverage the Unity 5.X toolkit to create stunning and appealing projects * Make your transition towards a pro project manager/ developer by learning tricks and techniques Who This Book Is For If you are a project manager, developer, or programmer who wants to create successful end-to-end gamification projects from scratch, then this is the book for you. You do not need any previous experience of working with Unity 5.X. All the details required to make the most of gamifying your projects are provided in the book.What you will learn * Assess your learners abilities by setting up challenges and quests * Implement the game elements that relate to the project into Unity * Publish your own customer reward application to better engage readers * Improve your design using methods of playtesting and iteration * Issue Open Badges to recognize achievements and set up an online backpack to share digital badges In Detail Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch. Youll be given the tools and shown how to perform various techniques in the creation of gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own customer reward application, and get to know the best practices and approaches when designing gamified experiences. FORMAT Paperback LANGUAGE English CONDITION Brand New Author Biography Lauren Ferro is a gamification consultant and designer of game and game-like applications. She has worked, designed, consulted on, and implemented strategies for a range of different purposes from professional development to recommendation systems, and educational games. She is an active researcher in the area of gamification, player profiling, and user-centered game design. Lauren runs workshops both for the general public and companies that focus on designing user-centered games and game-like applications. She is also the developer of the game design resource Gamicards, which is a paper-prototyping tool for both games and game-like experiences. Details ISBN1786463482 Author Lauren S. Ferro Pages 328 Publisher Packt Publishing Language English ISBN-10 1786463482 ISBN-13 9781786463487 Media Book Format Paperback Year 2016 Imprint Packt Publishing Limited Place of Publication Birmingham Country of Publication United Kingdom DEWEY 794.8151 Illustrations black & white illustrations Audience General/Trade Publication Date 2016-11-28 UK Release Date 2016-11-28 AU Release Date 2023-04-02 NZ Release Date 2023-04-02 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:102041467;

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Gamification with Unity 5.x by Lauren S. Ferro (English) Paperback Book

Item Specifics

Restocking fee: No

Return shipping will be paid by: Buyer

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Item must be returned within: 30 Days

ISBN-13: 9781786463487

Book Title: Gamification with Unity 5.x

Item Height: 235 mm

Item Width: 191 mm

Author: Lauren S. Ferro

Publication Name: Gamification with Unity 5.X

Format: Paperback

Language: English

Publisher: Packt Publishing Limited

Subject: Computer Science

Publication Year: 2016

Type: Textbook

Number of Pages: 328 Pages

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