Description: Game and Graphics Programming for iOS and Android with OpenGL ES 2.0Author(s): Romain Marucchi-Foino Format: Paperback Publisher: John Wiley & Sons Inc, United States Imprint: Wrox Press ISBN-13: 9781119975915, 978-1119975915 Synopsis Develop graphically sophisticated apps and games today! The smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. Game and Graphics Programming for iOS and Android with OpenGL ES [url] quickly gets you up to speed on understanding how powerful OpenGL ES [url] technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES [url] has to offer. Provides a project template for iOS and Android platforms Delves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more Offers explanation of full-function 2D and 3D graphics on embedded systems Addresses the principal technology for hardware-accelerated graphical rendering Game and Graphics Programming for iOS and Android with OpenGL ES [url] offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.
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Book Title: Game and Graphics Programming for iOS and Android with OpenGL ...
Number of Pages: 308 Pages
Language: English
Publication Name: Game and Graphics Programming for Ios and Android with Opengl Es 2.0
Publisher: John Wiley & Sons INC International Concepts
Publication Year: 2012
Subject: Computer Science
Item Height: 233 mm
Item Weight: 612 g
Type: Textbook
Author: Romain Marucchi-Foino
Item Width: 190 mm
Format: Paperback