Description: Clean interior no writing or highlights This textbook is a valuable resource for anyone interested in the subject of computer graphics and game engine development. The author, Eric Lengyel, provides a comprehensive guide to the topic of rendering in Foundations of Game Engine Development, Volume 2. The book is written in English and published by Terathon Software LLC in 2019. The book is available in trade paperback format and covers a wide range of topics related to rendering, including but not limited to graphics APIs, shaders, and game engines. It is an ideal choice for anyone interested in the subject area of computers and game development.
Price: 34.99 USD
Location: San Diego, California
End Time: 2024-12-05T17:34:30.000Z
Shipping Cost: 6.13 USD
Product Images
Item Specifics
All returns accepted: ReturnsNotAccepted
Book Title: Foundations of Game Engine Development Volume 2: Rendering
Publish Year: 2019
Publisher: Terathon Software LLC
Subject: General
Publication Year: 2018
Language: English
Publication Name: Foundations of Game Engine Development, Volume 2 : Rendering
Type: Textbook
Subject Area: Computers
Author: Eric Lengyel
Format: Trade Paperback