Description: Developing Turn-Based Multiplayer Games by Yadu Rajiv Create your first turn-based multiplayer game using GameMaker Studio 2s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. What You Will LearnDiscover the architecture of GameMaker Studio 2 Add new features to your game with NodeJS modulesIntegrate GameMaker Studio 2 with NodeJS Master GameMaker Studio 2s built-in networking functionsWho This Book Is ForGameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required. FORMAT Paperback LANGUAGE English CONDITION Brand New Back Cover Create your first turn-based multiplayer game using GameMaker Studio 2s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up. You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design. Following this, you will go through an introductory section on NodeJS where you will learn how to create a server and send and receive data from it as well as integrating it with GameMaker Studio. You will then apply multiplayer gaming logic to your server and unlock multiplayer game features such as locating a player, syncing their data, and recording their session. You will: * Discover the architecture of GameMaker Studio 2 * Master GameMaker Studio 2s built-in networking functions * Integrate GameMaker Studio 2 with NodeJS * Add new features to your game with NodeJS modules Author Biography Yadu Rajiv is a game designer, developer, a curator and evangelist for independent games. In 2011, he co-founded Hashstash Studios, where he designed and developed multiple games. He teaches user experience design, game design and game development at Srishti Institute of Art, Design and Technology, Bangalore, India. He has been building and supporting game-design and development communities since 2008 and is currently working on Gamedev. Yadu writes about game design, game UX and development on Twitter under his handle, @yadurajiv as well as on his blog. Table of Contents Chapter 1: An introduction to Game Maker Studio 2.- Chapter 2: : Introduction to GML.- Chapter 3: Make your first game.- Chapter 4: An introduction to Node.JS.- Chapter 5: Talking to your server.- Chapter 6: Introducing the multiplayer game. Feature Covers the new networking features of GameMaker Studio 2 Includes GameMaker Studio 2 and NodeJS integration Develops a complete game from scratch Includes tips on server security and cross-platform development Description for Sales People Covers the new networking features of GameMaker Studio 2 Includes GameMaker Studio 2 and NodeJS integration Develops a complete game from scratch through its length Includes tips on Server Security and Cross-platform Development Details ISBN1484238605 Author Yadu Rajiv Publisher APress Edition 1st ISBN-10 1484238605 ISBN-13 9781484238608 Format Paperback Imprint APress Subtitle with GameMaker Studio 2 and NodeJS Place of Publication Berkley Country of Publication United States DEWEY 005.13 Pages 206 Year 2018 Publication Date 2018-11-29 Short Title Developing Turn-Based Multiplayer Games Language English DOI 10.1007/978-1-4842-3861-5 UK Release Date 2018-11-29 AU Release Date 2018-11-29 NZ Release Date 2018-11-29 US Release Date 2018-11-29 Illustrations 30 Illustrations, black and white; XV, 206 p. 30 illus. Edition Description 1st ed. Alternative 9781484247594 Audience Professional & Vocational We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:132335732;
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ISBN-13: 9781484238608
Book Title: Developing Turn-Based Multiplayer Games
Number of Pages: 206 Pages
Language: English
Publication Name: Developing Turn-Based Multiplayer Games: with Gamemaker Studio 2 and Nodejs
Publisher: Apress
Publication Year: 2018
Subject: Computer Science
Item Height: 235 mm
Item Weight: 349 g
Type: Textbook
Author: Yadu Rajiv
Item Width: 155 mm
Format: Paperback