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David Baron Game Development Patterns with Unity 2021 (Paperback) (UK IMPORT)

Description: Further DetailsTitle: Game Development Patterns with Unity 2021Condition: NewSubtitle: Explore practical game development using software design patterns and best practices in Unity and C#, 2nd EditionEAN: 9781800200814ISBN: 9781800200814Publisher: Packt Publishing LimitedFormat: PaperbackRelease Date: 07/30/2021Description: Solve your programming woes in Unity with practical design propositionsKey FeaturesGain a comprehensive overview of Unity engine architecture and coding modelBuild a complete racing game using software design patterns and understand how to implement them in UnityDownload the source code of the complete prototype demonstrating each of the software patterns usedBook Description This book is written for every game developer ready to tackle the bigger picture and start working with advanced programming techniques and design patterns in Unity. Game Development Patterns with Unity 2021 is an introduction to the core principles of reusable software patterns and how to employ them to build components efficiently. In this second edition, you'll tackle design patterns with the help of a practical example; a playable racing game prototype where you’ll get to apply all your newfound knowledge. Notable updates also include a game design document (GDD), a Unity programming primer, and the downloadable source code of a complete prototype. Your journey will start by learning about overall design of the core game mechanics and systems. You’ll discover tried-and-tested software patterns to code essential components of a game in a structured manner, and start using classic design patterns to utilize Unity's unique API features. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices. By the end of this Unity book, the way you develop Unity games will change – you’ll adapt a more structured, scalable, and optimized process that will help you take the next step in your career.What you will learnStructure professional Unity code using industry-standard development patternsIdentify the right patterns for implementing specific game mechanics or featuresDevelop configurable core game mechanics and ingredients that can be modified without writing a single line of codeReview practical object-oriented programming (OOP) techniques and learn how they're used in the context of a Unity projectBuild unique game development systems such as a level editorExplore ways to adapt traditional design patterns for use with the Unity APIWho this book is for This book is for Unity game developers who want to learn industry standards for building Unity games. Knowledge of the Unity game engine and programming in the C# language is a must, so if you’re a beginner, try our Learning C# by Developing Games with Unity 2021 handbook instead.Language: EnglishCountry/Region of Manufacture: GBItem Height: 93mmItem Length: 75mmAuthor: David BaronGenre: Computing & InternetISBN-10: 1800200811Release Year: 2021 Missing Information?Please contact us if any details are missing and where possible we will add the information to our listing.

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David Baron Game Development Patterns with Unity 2021 (Paperback) (UK IMPORT)

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Book Title: Game Development Patterns with Unity 2021

Title: Game Development Patterns with Unity 2021

Subtitle: Explore practical game development using software design patterns

EAN: 9781800200814

ISBN: 9781800200814

Release Date: 07/30/2021

Release Year: 2021

Country/Region of Manufacture: GB

Item Height: 93mm

Genre: Computing & Internet

ISBN-10: 1800200811

Number of Pages: 246 Pages

Language: English

Publication Name: Game Development Patterns with Unity 2021 : Explore Practical Game Development Using Industry Design Patterns and Best Practices in Unity and C#

Publisher: Packt Publishing, The Limited

Publication Year: 2021

Subject: Programming / Games, Programming Languages / C#, General, Desktop Applications / Design & Graphics

Type: Textbook

Author: David Baron

Item Length: 3.6 in

Subject Area: Mathematics, Computers

Item Width: 3 in

Format: Trade Paperback

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